SDL_GameControllerGetSensorDataRate

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. float SDL_GameControllerGetSensorDataRate(SDL_GameController* gamecontroller, SDL_SensorType type)
    extern (C) @nogc nothrow
    static if(staticBinding)
    static if(sdlSupport >= SDLSupport.sdl2016)
    float
    SDL_GameControllerGetSensorDataRate
  2. pSDL_GameControllerGetSensorDataRate SDL_GameControllerGetSensorDataRate;

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