SDL_GameControllerGetSensorDataRate

Undocumented in source.
  1. float SDL_GameControllerGetSensorDataRate(SDL_GameController* gamecontroller, SDL_SensorType type)
  2. pSDL_GameControllerGetSensorDataRate SDL_GameControllerGetSensorDataRate;
    __gshared
    static if(!(staticBinding))
    static if(sdlSupport >= SDLSupport.sdl2016)
    pSDL_GameControllerGetSensorDataRate SDL_GameControllerGetSensorDataRate;

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