pSDL_RenderGetD3D11Device

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
version(!Android && Windows)
extern (C) @nogc nothrow
static if(!(staticBinding))
static if(sdlSupport >= SDLSupport.sdl2016)
alias pSDL_RenderGetD3D11Device = void function

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