SDL_GameControllerGetAppleSFSymbolsNameForButton

Undocumented in source.
  1. const(char)* SDL_GameControllerGetAppleSFSymbolsNameForButton(SDL_GameController* gamecontroller, SDL_GameControllerButton button)
  2. pSDL_GameControllerGetAppleSFSymbolsNameForButton SDL_GameControllerGetAppleSFSymbolsNameForButton;
    __gshared
    static if(!(staticBinding))
    static if(sdlSupport >= SDLSupport.sdl2018)
    pSDL_GameControllerGetAppleSFSymbolsNameForButton SDL_GameControllerGetAppleSFSymbolsNameForButton;

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