SDL_GameControllerGetAppleSFSymbolsNameForAxis

Undocumented in source.
  1. const(char)* SDL_GameControllerGetAppleSFSymbolsNameForAxis(SDL_GameController* gamecontroller, SDL_GameControllerAxis axis)
  2. pSDL_GameControllerGetAppleSFSymbolsNameForAxis SDL_GameControllerGetAppleSFSymbolsNameForAxis;
    __gshared
    static if(!(staticBinding))
    static if(sdlSupport >= SDLSupport.sdl2018)
    pSDL_GameControllerGetAppleSFSymbolsNameForAxis SDL_GameControllerGetAppleSFSymbolsNameForAxis;

Meta