TTF_RenderUNICODE_Shaded_Wrapped

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. SDL_Surface* TTF_RenderUNICODE_Shaded_Wrapped(TTF_Font* font, const(ushort)* text, SDL_Color fg, SDL_Color bg, uint wrapLength)
    extern (C) @nogc nothrow
    static if(bindSDLTTF)
    static if(staticBinding)
    static if(sdlTTFSupport >= SDLTTFSupport.sdlTTF2018)
    TTF_RenderUNICODE_Shaded_Wrapped
  2. pTTF_RenderUNICODE_Shaded_Wrapped TTF_RenderUNICODE_Shaded_Wrapped;

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