ShaderParameter.this

Undocumented in source.
  1. this(Shader shader, string name, T* source)
  2. this(Shader shader, string name, T value)
  3. this(Shader shader, string name, T delegate() callback)
    class ShaderParameter(T)
    this
    (,
    string name
    ,
    T delegate
    ()
    callback
    )
    if (
    is(T == bool) ||
    is(T == int)
    ||
    is(T == float)
    ||
    is(T == Vector2f)
    ||
    is(T == Vector3f)
    ||
    is(T == Vector4f)
    ||
    is(T == Color4f)
    ||
    is(T == Matrix4x4f)
    )

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