LightManager.updateShadows

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void updateShadows(View view, RenderingContext* rc, double timeStep)
    class LightManager
    void
    updateShadows
  2. void updateShadows(Vector3f cameraPosition, Vector3f cameraDirection, RenderingContext* rc, double timeStep)

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