SDL_UpdateNVTexture

Undocumented in source.
  1. int SDL_UpdateNVTexture(SDL_Texture* texture, const(SDL_Rect)* rect, const(ubyte)* Yplane, int Ypitch, const(ubyte)* UVplane, int UVpitch)
  2. pSDL_UpdateNVTexture SDL_UpdateNVTexture;
    __gshared
    static if(!(staticBinding))
    static if(sdlSupport >= SDLSupport.sdl2016)
    pSDL_UpdateNVTexture SDL_UpdateNVTexture;

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