SDL_RenderLogicalToWindow

Undocumented in source.
  1. void SDL_RenderLogicalToWindow(SDL_Renderer* renderer, float logicalX, float logicalY, int* windowX, int* windowY)
  2. pSDL_RenderLogicalToWindow SDL_RenderLogicalToWindow;
    __gshared
    static if(!(staticBinding))
    static if(sdlSupport >= SDLSupport.sdl2018)
    pSDL_RenderLogicalToWindow SDL_RenderLogicalToWindow;

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