RenderingContext.initPerspective

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void initPerspective(EventManager emngr, Environment env, float fov, float znear, float zfar)
  2. void initPerspective(EventManager emngr, Environment env, float fov, float aspect, float znear, float zfar)
    struct RenderingContext
    void
    initPerspective
    (,,
    float fov
    ,
    float aspect
    ,
    float znear
    ,
    float zfar
    )

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